Showing posts with label April Fool's. Show all posts
Showing posts with label April Fool's. Show all posts

Friday, April 01, 2022

Master Jade Bot technology! Learn to fly like a pro with Flappy Bot!


Being the fastest Kart racer alive didn’t work out and starting my own crypto currency and trying to get you to clean your inventory was doomed from the start. But After 10 years I decided it was time to make another career switch from content creator to edutainment software!

 

Play flappy bot now!

Wednesday, July 18, 2018

SkrittCoin gone open source


I took my darn time to finally get things sorted but just like Charrio Kart I've made SkrittCoin completely open source!
Even though there's still some spaghetti code and it lacks proper documentation from time to time hopefully it will give you a bit of insight in how a chunk based system and seeded map generation made it possible to run on low end devices like mobile phones.
Enjoy!

Saturday, April 15, 2017

Super Charrio Kart is now fully open-source

It's been two weeks since I've released Super Charrio Kart as an April Fool's joke, and after a lot of deliberation I decided it would be best to make it open-source. So if you just want to make a couple of tracks, make your own game or add multiplayer to it feel free to do so!
The entire project is build with plain old JavaScript, HTML and CSS and uses Howler.js for easy sound playback and three.js for cross platform webgl rendering.

Wednesday, December 30, 2015

Left on the table in 2015

The end of the year is near and a lot of people (including myself) are wondering what’s in store for 2016. ArenaNet has a bit of a habit being completely silent about future content (Edit: although they will give anoverview of 2016 soon) so a lot of times we only get a glimpse by mining the client… Without further ado here’s a small list of things that showed up the past year but haven’t been implemented yet.

Maps


Apart from the many maps (Fortunes Vale, Basket Brawl, the Mist Islands etc) that showed up in earlier years a couple more were added this year:
  • Map Guild Dale - This appears to be a smaller Krytan styled guild hall, it has lots of unfurnished buildings (tavern, dungeon, stables, halls, etc) and first showed up with the alpha maps.
  • Map Guild Coliseum - A small guild hall composed of a hub and an arena for all your PvP needs
    • Lobby (entrance to the right, arena to the left)
    • Arena (as seen from above)
  • Work in progress

Armor


Just before the reveal of HoT a couple of new armor skins showed up (human only). These all have a basic and improved version. Some believe these will be the pre-cursor and legendary armor skins.

Weapons


During the preview weekends we got our hands on several weapon skins that are currently unobtainable
CodeDescription
[&AgGWDwEAAA==]Fargate opener
[&AgFcDgEAAA==]Quetzal Weapon (dagger)
[&AgGADQEAAA==]Quetzal Weapon (sword)
[&AgHXDgEAAA==]Mistbreaker
[&AgFQDQEAAA==]Mistcleaver
[&AgF3DQEAAA==]Mistrender

Masteries


Before HoT launched a lot of masteries showed up in the DAT file. Some were changed (for the better) but others were never used at all:
  • You learn to bind the wings of your glider with stronger straps, allowing you to fly through downdrafts without being blown out of the air!
  • The Exalted have taught you to use springs found throughout the jungle to cure your ailments and receive beneficial effects.
  • The Nuhoch have taught you to stand in defiance of the wyverns. They can no longer knock you down with their wing buffets.
  • Your attacks now do three times the normal damage to the break bar of creatures using Impenetrable Bark.
  • Chak Lore
  • Dinosaur Lore

Creatures


A bunch of creature variations were never used in HoT, these vary from color variations to unused models altogether. Some examples:

Ranger pets


Several lines of flavor text could indicate more ranger pets were planned but never made it in to the final cut
  • The spotted beetle releases noxious gas in order to disorient enemies.
  • Pocket raptors normally travel in packs.
  • The spikenose beetle charges its foes when enraged.

Super Adventure Box


At two points this year SAB related items showed up: just before April Fool’s and after the release of HoT. These vary from NPC’s to hints that they’ve made changes to the maps.

Missing regions


Currently there are two regions missing in Dragon’s Stand. You can however find these by breaking out of the map. There also appears to be a lot of room behind Rata Novus - the uncovered map reveals there’s going to be more to it.

Other stuff


Last but not least some other stuff that does exists but is still unused

In need of translation


Thursday, April 03, 2014

Rise of the Tengu mini expansion

I’m very proud to reveal the very first paid mini expansion to you all - Guild Wars 2: Rise of the Tengu is set to be released in the second half of this year!
A very big thank you to anonymous beta tester /u/ash-hattman for revealing all this stuff to me over the past weeks. He even managed to capture some screenshots, send me a couple of the string files and even got me some audio. For now the information is a bit sparse but expect more stuff like the story to be leaked later!