The past few days I've spent a lot of time creating what I would like to call a "remastered" version of Tyria's map. I've used all the original tiles from the DAT file and with a bit of magic I've managed to create a sharper and more vibrant map.
Because I needed a lot of GW1 map related stuff for future projects (and most of the stuff on the wiki or google has marks on it or is way too compressed for my needs) I decided to stitch together some maps myself.
The first few I've made show the actual layout of the maps and what the game considers to be playable area (and can in theory be "unfogged"). It also shows the odd location of the EotN dungeon floors, the Underwold and the Fissure of Woe (they lobbed them south of Tyria and the Battle Isles)